Brain blob

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O brain blob

Hitchhiker's Guide:
Stable (0.F-3) - [ brain blob ]
Experimental - [ brain blob ]

Hit Points 400
Species NETHER, BLOB
Default Faction blob
Size tank sized
Weight 200.00 kg
Material flesh
Speed 50
Combat
Melee Sk 5
Damage 2d4 bash + 0 cut
Dodge Sk 0
Protection
Bash Armor 12
Cut Armor 0
Other
Special Ab CALLBLOBS
SA Cooldown 0 turns
Aggressiveness 50
Morale 100
Difficulty 40
Flags SEES, HEARS, GOODHEARING, NOHEAD, POISON, NO_BREATHE, ACIDPROOF, QUEEN
Vision 40
Night Vision 1
 A gigantic black blob of viscous goo, oozing across the ground like a glob of living oil. Other blobs seem to swarm around it. 

This creature is a tank sized NETHER, BLOB. It's a competent fighter with insanely high hit points. It's very slow, clumsy, has high armor against bashing weapons and no armor against cutting ones (that includes bullets). Its special ability allows it to command nearby blobs, causing them to organize a coordinated defense and attack, every 0 turns.

It has extremely high morale and it's aggressive. Being a NETHER, BLOB, it's afraid of NETHER, BLOB, and can be angered by NETHER, BLOB.

It can see, can hear noises, is able to track noises particularly well, has no distinguishable head (it's unaffected by head shots), is poisonous to eat (produces tainted meat when butchered), doesn't breathe (it's not affected by smoke, toxic gases, drowning, etc), is immune to acid, when it dies, local populations start to die off too, and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

When it dies, nothing in particular happens.


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