Dermatik

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a dermatik

Hitchhiker's Guide:
Stable (0.F-3) - [ dermatik ]
Experimental - [ dermatik ]

Hit Points 60
Species insect
Default Faction dermatik
Size squirrel sized
Weight 1.00 kg
Material insect flesh
Phase iflesh
Speed 110
Combat
Melee Sk 6
Damage 1d6 bash + 3 cut
Dodge Sk 8
Protection
Bash Armor 0
Cut Armor 6
Other
Special Ab DERMATIK
SA Cooldown 25 turns
Aggressiveness 90
Morale 70
Difficulty 18
Flags HEARS, SMELLS, STUMBLES, POISON, FLIES, CHITIN
Vision 40
Night Vision 1
 A mutated wasp nearly the size of a cat, with a barbed ovipositor extruding from the abdomen. 

This creature is a squirrel sized insect. It's a competent fighter with moderate hit points. It's a bit faster than you, extremely agile, has no armor against bashing weapons and moderate armor against cutting ones (that includes bullets). Its special ability allows it to inject you with an insect parasite (unless you dodge or your armor is thick enough), every 25 turns.

It has high morale and it's extremely aggressive. Being a insect, it's afraid of being hurt, nearby fires, and can be angered by nearby monsters of the same type dying. It can also be angered by nearby monsters of the same type being attacked, when the player looks hurt.

It can hear noises, is able to smell characters, stumbles around, is poisonous to eat (produces tainted meat when butchered), can fly over water, traps, fire and acid, can produce chitin when butchered, and nothing else.

Being made of insect flesh, it's vulnerable to nothing in particular.

When it dies, nothing unusual happens.


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