Diseases

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The game-code refers all temporary effects, including beneficial ones, as diseases.

Diseases can be applied directly or infected through body part with a specific strength. In latter case there will be check of environmental protection of said body part — if [infection strength]d3 higher than [env. protection]d3, character will be infected successfully.

Weather Effects

Infectious Diseases

Traits

Field Effects

Weapon Effects

Drug Effects

Other