Flesh angel

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H flesh angel

Hitchhiker's Guide:
Stable (0.F-3) - [ flesh angel ]
Experimental - [ flesh angel ]

Hit Points 200
Species zombie
Default Faction cult
Size cow sized
Weight 120.00 kg
Material flesh
Phase flesh
Speed 120
Combat
Melee Sk 9
Damage 3d4 bash + 0 cut
Dodge Sk 2
Protection
Bash Armor 0
Cut Armor 0
Other
Special Ab FEAR_PARALYZE, bite
SA Cooldown 0 turns, 5 turns
Aggressiveness 100
Morale 100
Difficulty 20
Flags SEES, HEARS, SMELLS, WARM, BLEED, HARDTOSHOOT, ATTACKMON, HUMAN, POISON, REVIVES, BONES
Vision 40
Night Vision 1
 A tall and slender man lacking skin and any normalcy of countenance. Wings of muscle curl forth from its back and a third eye dominates the forehead. 

This creature is a cow sized zombie. It's a very competent fighter with extremely high hit points. It's a bit faster than you, quite clumsy, has no armor against bashing weapons and no armor against cutting ones (that includes bullets). Its special ability allows it to paralyze you with its horrifying stare, every 0 turns; bite you, and sometimes bite you nastily, every 5 turns.

It has extremely high morale and it's totally aggressive. Being a zombie, it's afraid of nothing in particular, and can be angered by nothing in particular.

It can see, can hear noises, is able to smell characters, is warm blooded (it appears in infrared), its attacks can make you bleed, is very hard to shoot at (some hits are treated as misses), attacks any creature in its way, can produce human flesh when butchered, is poisonous to eat (produces tainted meat when butchered), resuscitates after a few hours (unless its corpse is either smashed to a pulp or butchered), can produce bones and sinews when butchered, and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

When it dies, nothing unusual happens.


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