Inactive turret
Revision as of 01:45, 23 April 2014 by 87.182.41.170 (talk) (Added glitch description (Yes, this happened to me))
; inactive turret | |
General | |
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Materials | steel / plastic |
Volume | 3 liters |
Weight | 3.322 lbs or 1.507 kg |
As a Tool | |
Ammo (start/max) | (0 / 0) |
Duration | 0 turns |
Other | |
Price | 40 $ |
As a Melee Weapon | |
Bash Dmg | 8 |
Cut Dmg | 0 |
To Hit | -3 |
“ A tool. ”
“ An inactive turret. Using this item involves turning it on and placing it on the ground, where it will attach itself. The turret will then identify you as a friendly, and attack all enemies with an SMG. ”
NOTE: In the release, a rare glitch can occur with a previously placed turret, when it is placed again and loaded, it'll spawn two turrets: One friendly with no ammo, and one hostile with the ammo inserted earlier. Boy, that sure was a fun thing to find out.
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