Morale is how well you are feeling, and is the best way to generate experience. Your current mood is displayed as an emoticon in the lower part of the game screen. To view current morale modifiers press.
It is important to keep your morale up, and there are several ways to do so.
How morale works
Every few turns your focus is increased or decreased by an amount depending on your morale, you can view the focus change in the morale modifier menu using.
The amount of morale needed to increase focus goes up as you gain more focus, around 150 focus you will begin to lose focus unless you have very high morale. Go out and spend that focus by using your skills!
- 1 intellect per 100 points;
- 1 perception per 125 points;
- 1 strength per 180 points;
- 1 dexterity per 200 points;
- 1 speed per 25 points and up to total of 10.
The same is correct for a bad mood too, but instead bonuses you will gain penalties and "Depressed" state!
In-game help states that your character may commit suicide if depressed enough. Do not believe it. Such decisions are fully up to you.
Positive morale effects
The Optimist trait helps keep your attitude naturally high, and Masochist balances pain effects by giving some morale bonuses- carefully managed, the latter can keep a demented :D going in all but the most dire situations.
Drinks, foods and drugs all have an "Enjoyability" rating. These tend to be short-lived, however, and foods are very minor, but variety is the key.
But the best way to gain morale is to listen to an MP3 player. The amount gained slowly increases to a maximum of +50. Be sure to keep a supply of batteries around so you can eload as needed (it consumes one battery per 1.5 hours).
Negative morale effects
Some foods and complicated books have negative "Enjoyability", and thus hurt your morale. It is worth noting that reading books does spend focus, so reading SICP, for example, might put your morale negative and reduce your focus in addition to the focus cost if you have no other modifiers.
Rain is extremely damaging to your morale. As you are out in the rain, it will slowly increase the penalty to a maximum of -60 unless you are wearing a rain coat or another cloth piece that provides at least 35 warmth, or have the Feathers mutation.