Scarred zombie

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Z scarred zombie

Hitchhiker's Guide:
Stable (0.F-3) - [ scarred zombie ]
Experimental - [ scarred zombie ]

Hit Points 70
Species ZOMBIE, HUMAN
Default Faction zombie
Size human sized
Weight 81.50 kg
Material flesh
Phase flesh
Speed 60
Combat
Melee Sk 3
Damage 2d4 bash + 2 cut
Dodge Sk 0
Protection
Bash Armor 6
Cut Armor 8
Other
Special Ab bite
SA Cooldown 5 turns
Aggressiveness 100
Morale 100
Difficulty 4
Flags HEARS, SMELLS, STUMBLES, WARM, BASHES, GROUP_BASH, POISON, NO_BREATHE, REVIVES, BONES, PUSH_MON
Vision 40
Night Vision 1
 A deformed human body, its skin has been transformed into one thick, calloused envelope of scar tissue. 

This creature is a human sized ZOMBIE, HUMAN. It's a competent fighter with moderate hit points. It's very slow, clumsy, has moderate armor against bashing weapons and moderate armor against cutting ones (that includes bullets). Its special ability allows it to bite you, and sometimes bite you nastily, every 5 turns.

It has extremely high morale and it's totally aggressive. Being a ZOMBIE, HUMAN, it's afraid of ZOMBIE, HUMAN, and can be angered by ZOMBIE, HUMAN.

It can hear noises, is able to smell characters, stumbles around, is warm blooded (it appears in infrared), can bash destroyable objects in its way (like doors), gets help from surrounding monsters when bashing objects, is poisonous to eat (produces tainted meat when butchered), doesn't breathe (it's not affected by smoke, toxic gases, drowning, etc), resuscitates after a few hours (unless its corpse is either smashed to a pulp or butchered), can produce bones and sinews when butchered, can push creatures out of its way, and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

When it dies, nothing unusual happens. If it is burned to death it can transform into a scorched zombie.


(View - Edit Notes )Notes

  • While the Scarred Zombie is slower, less skilled, and has fewer health points than the normal zombie, the Scarred Zombie inflicts more damage, including a bit of cutting damage. It also has bash and cutting armor, meaning that it is essentially a bit tougher than the normal zombie.
  • Can spawn in Beehives, as this is a beekeeper zombie, without the beekeeper gear. (The internal name for this zombie is 'mon_beekeeper'). It doesn't have any bee related powers however.
( Edit Notes )