Sonic Resonator

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: Sonic Resonator

Hitchhiker's Guide:
Stable (0.F-3) - [ Sonic Resonator CBM ]
Experimental - [ Sonic Resonator CBM ]

As a CBM item
Materials steel / plastic
Volume 10
Weight 2.041 kg
As a Bionic
Name Sonic Resonator
Bionic ID bio_resonator
Difficulty 11
Act Cost 100
Other
Price $ 12,000
As a Melee Weapon
Bash Dmg 8
Cut Dmg 0
To Hit 0
 Your entire body may resonate at very high power, creating a short-range shockwave. While it will not do much damage to creatures, stiff items such as walls and doors will be damaged. 
This item is a Compact Bionics Module.

CBMs are installed by interacting with autodoc or non-player character with high medical skills. Installation has a very high chance of genetic damage, blood loss, or damage to existing bionics based on intelligence, electronics, first aid, mechanics, and the MD profession.

This is an activated CBM, it costs 100 bionic power to activate, and can be viewed on the bionics menu (p). More details on bionics' JSON flags can be found here. Some bionics can also be disassembled (() to obtain burnt out bionics if you have a soldering iron (20) OR Integrated Toolset (20), 1 tool with screw driving quality of 1, and the electronics (7) and first aid (5) skill required.

(View - Edit Notes )Notes

  • Uses the following bionic slot(s):
    • torso 15.
    • head 1.
    • left arm 2.
    • right arm 2.
    • left leg 4.
    • right leg 4.
  • This bionic can be turned on, which might have an power cost.
  • It creates noise with 30 volume, bashes every nearby square three times with 40 power (that is enough to instantly destroy regular door or try to destroy something more strong) and with 60% chance turns to rubble walls and every breakable constructions that withstood previous bashes.
( Edit Notes )