Squirrel

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r squirrel

Hitchhiker's Guide:
Stable (0.F-3) - [ squirrel ]
Experimental - [ squirrel ]

Hit Points 6
Species mammal
Default Faction small_animal
Size squirrel sized
Weight 1.00 kg
Material flesh
Phase flesh
Speed 140
Combat
Melee Sk 0
Damage 1d1 bash + 0 cut
Dodge Sk 4
Protection
Bash Armor 0
Cut Armor 0
Other
Aggressiveness -89
Morale -8
Difficulty 0
Flags SEES, HEARS, SMELLS, ANIMAL, PATH_AVOID_DANGER_1, WARM, FUR, BONES
Vision 40
Night Vision 1
 A small granivorous rodent with a long bushy tail, often seen darting amid the branches of trees. A skittish varmint with an expression of unwavering austerity, it is the mortal enemy of cat and dog alike. 

This creature is a squirrel sized mammal. It's an awful fighter with very low hit points. It's faster than you, agile, has no armor against bashing weapons and no armor against cutting ones (that includes bullets).

It has extremely low morale and it's extremely peaceful. Being a mammal, it's afraid of being hurt, nearby fires, nearby monsters of the same type dying, and can be angered by nothing in particular. It's also afraid of loud noises, when the player gets within a few tiles.

It can see, can hear noises, is able to smell characters, is considered an animal (it's affected by animal empathy), walks around some dangerous terrain and traps, is warm blooded (it appears in infrared), can produce fur when butchered, can produce bones and sinews when butchered, and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

When it dies, nothing unusual happens.


(View - Edit Notes )Notes

  • There are two variants of the squirrel, one grey and one red one.
( Edit Notes )
r squirrel

Hitchhiker's Guide:
Stable (0.F-3) - [ squirrel ]
Experimental - [ squirrel ]

Hit Points 6
Species mammal
Default Faction small_animal
Size squirrel sized
Weight 1.00 kg
Material flesh
Phase flesh
Speed 130
Combat
Melee Sk 0
Damage 1d1 bash + 0 cut
Dodge Sk 3
Protection
Bash Armor 0
Cut Armor 0
Other
Aggressiveness -99
Morale -9
Difficulty 0
Flags SEES, HEARS, SMELLS, ANIMAL, PATH_AVOID_DANGER_1, WARM, FUR, BONES
Vision 40
Night Vision 1
 A tiny opportunistic rodent with a long bushy tail. The pine squirrel is clever and cute, and hunted by nearly everything in the woods with a taste for meat. 

This creature is a squirrel sized mammal. It's an awful fighter with very low hit points. It's faster than you, agile, has no armor against bashing weapons and no armor against cutting ones (that includes bullets).

It has extremely low morale and it's totally peaceful. Being a mammal, it's afraid of being hurt, nearby fires, nearby monsters of the same type dying, and can be angered by nothing in particular. It's also afraid of loud noises, when the player gets within a few tiles.

It can see, can hear noises, is able to smell characters, is considered an animal (it's affected by animal empathy), walks around some dangerous terrain and traps, is warm blooded (it appears in infrared), can produce fur when butchered, can produce bones and sinews when butchered, and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

When it dies, nothing unusual happens.


(View - Edit Notes )Notes

  • There are two variants of the squirrel, one grey and one red one.
( Edit Notes )