Template talk:Craft

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Help w/ changes for fabrication addition

Can the secondary skill be tweaked to be more like the first? With dot8 some crafts require more than 1 level in the secondary skill; sorry, I do not know how to do that --Mattamue (talk) 21:33, 8 October 2013 (PDT)

Done. You now can add any secondary skill level you like via SkillLvl2. If you don't use SkillLvl2 it will default to level 1. --Kenoxite (talk) 00:33, 9 October 2013 (PDT)
Could you also add a few levels of skills? The turret, for example, takes 4 skills to build: mechanics, electronics, computer and gun. That is the most I could find in the recipes json, but the formatting would allow any number total. Thank you! --Mattamue (talk) 09:21, 10 October 2013 (PDT)
Done. You can enter up to 6 skills and their respective levels. Same format as the other skills. --Kenoxite (talk) 09:25, 10 October 2013 (PDT)

Also, why does it list the components before the tools? The game has tools then components and so does most of the JSON files - could that be switched somehow also? --Mattamue (talk) 21:50, 8 October 2013 (PDT)

Fixed the tool/component order :) --Mattamue (talk) 21:58, 8 October 2013 (PDT)