Trenchcoat

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[ trenchcoat

Hitchhiker's Guide:
Stable (0.F-3) - [ trenchcoat ]
Experimental - [ trenchcoat ]

General
Materials cotton
Encumbrance 1
Volume 10 L or 10.57 qt or 40 c
Weight 2 kg or 3.593 lbs
Warmth 20
Storage 24
Coverage 95%
Covers torso, arms
Protection
Bash Protect 4.5
Cut Protect 4.5
Envir Protect 1
Acid Protect 9
Other
Price 22.5 $
Flags VARSIZE, POCKETS
As a Weapon
Bash Dmg -5
Cut Dmg 0
To Hit -1
 A thin cotton trenchcoat, lined with pockets. Great for storage. 

This is a somewhat heavy clothing item made of cotton, which covers 95% of your torso and arms, and which has low storage capacity. It is somewhat bulky, encumbers you a bit, and will provide some warmth to the areas it covers.

It offers very low protection against bashing attacks and very low protection against cutting ones (that includes bullets), while offering low protection from environmental hazards.

It can be made to fit the character's body via tailoring or mechanics, will increase warmth for your hands if they are cold and you aren't wielding anything.

This clothing item can be repaired, fitted (if appropriate) and reinforced via the tailoring skill, by using a sewing kit or bone needle and rags.


Notes

This article of clothing will protect you from drizzles, has pockets, and can be fitted.